![]() ![]() To address some of these issues and bring more visibility to the changes for those who want/need it, we now split these posts off into their own thread. This same information would also then be reposted when a Public Build was eventually promoted to General Release. In many cases, while the information contained within the posts was/is useful to those that want/need it, it seemed to go unread by many. Since the release of Daz Studio that followed the initial introduction of NVIDIA Iray in Daz Studio ( 4.8 - initial introduction, 4.9 - following release), a list of its changes have typically been made available in the posts that immediately follow the announcement. When a new build of Daz Studio includes a new version of the NVIDIA Iray renderer, the new build of the renderer comes with its own set of bug fixes, new features, adjustments to existing features, etc.
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